What do children want more often then not? Chocolate milk. And who would blame them? It's liquid chocolate! However, parents are unable to take this chocolatey delight with them everywhere because of one simple fact, chocolate milk spoils, easily. To solve this I am introducing Instant Moo! Instant Moo is a powderized chocolate milk that can be made instantly by just adding cold water. It's easy to store and bring anywhere without the need for refrigeration. Now your children can have what they crave at anytime of the day!
Thursday, August 25, 2016
Thursday, August 18, 2016
Week 6 EOC: Me x3



Thursday, August 11, 2016
Week 5 EOC: This Is What Has My Interest
The article "Is This Start-Up Creating The Future Of Fashion With Zika-Proof Apparel?" Captures my interest because it proves that fashion can have more benefit to the world then just looking pretty. It can be used to benefit society, to help save life's, and make living just a bit more manageable. This is an important concept to me personally because I would like my company to also benefit society as much as possible. I refuse to let my company be completely money driven, and I want to do everything in my power to have my clothes change ordinary peoples life for the better. This article is prove that that is not only possible, but is happening now.
Secondly, the article"Research Finds Out Why People Love to Use Fashion Shopping Apps" captured my interest because as we move into the new world it is important to understand what your target market wants. And currently the new generation is turning away from computers and the internet, and towards phones and apps. So when trying to reach consumers you have to be able to adapt how you market and sell your clothing.
Finally the article "What 3D Printing Means for Fashion" captures my interest because as we move into the new age of technology, we are also able to progress our understanding of what fashion can be and look like. For example, as the article demonstrates the use of 3d printing is bing use in the fashion industry to develop forms and garments we could only ever dream of. It allows us to expand our understanding of how garment can look, flow, even feel. And by using this we are able to expand our creations.
Secondly, the article"Research Finds Out Why People Love to Use Fashion Shopping Apps" captured my interest because as we move into the new world it is important to understand what your target market wants. And currently the new generation is turning away from computers and the internet, and towards phones and apps. So when trying to reach consumers you have to be able to adapt how you market and sell your clothing.
Finally the article "What 3D Printing Means for Fashion" captures my interest because as we move into the new age of technology, we are also able to progress our understanding of what fashion can be and look like. For example, as the article demonstrates the use of 3d printing is bing use in the fashion industry to develop forms and garments we could only ever dream of. It allows us to expand our understanding of how garment can look, flow, even feel. And by using this we are able to expand our creations.
Week 4 EOC: My New App
So, heres the scenario, You go to send a text to someone, think you hit send and close your phone. No big deal right? Well, heres the problem, you didn't send that text. It's just sitting there, saved as a draft, why you sit there angry that the person that you swear you sent a text to hasn't texted you back yet. Well my app idea, "You Should Send That," works to solve this problem. The app would be able to access your phones texts, and text drafts, and alerts you if a text remains as a draft after two minutes of inactivity on your phone. This is helpful because humans are very forgetful, and a lot of the tim the texts we need to send are important, and have to be sent asap. They cannot simply be waiting in drafts, until you realize your mistake and send a text two hours later then you originally intended to. I would want the app to be free, as I see no need for people to pay for something that simply just reminds them of something the majority of people have done a least once.
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